![]() It was the development of the renowned Dungeon Keeper that would be his undoing: started after the release of Magic Carpet, the game dragged into a two-and-a-half year project and strained relations between the designer and the company. ![]() Molyneux’s time at the heights of corporate power would leave him unsatisfied, ultimately leading to his departure from EA in 1997, two years after Bullfrog’s acquisition by the very same. ![]() would land him a $625 million dollar deal with Google.īut they were short-lived, as golden years tend to be. With titles like Magic Carpet and Syndicate garnering critical acclaim, Bullfrog proved that it was not a one-trick pony these were also the golden years that made Mark Healey ( Little Big Planet) and Demis Hassabis, whose work on A.I. Populous and its sequel had made Molyneux a star overnight and conferred upon his ragtag crew a respectable name in the industry. While Molyneux would later say that his new responsibilities overwhelmed him, the paycheck certainly did not-at least at first. Bullfrog was everything to me, and suddenly I was this character that would have to walk into a room and make instant judgments about things.”īy 1994, Peter Molyneux had risen to the ranks of EA vice-president, and had seen Bullfrog Productions blossom into a sought-after partner to one of the largest publishers of the time. I was walking in, spending half an hour with them, and then walking out.
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